A Pyro’s Nightmare…

Image that person being Pyro.

Introducing a new map project I’m starting for Team Fortress 2: Venice (Pending Title).

The aim of this project is to make a water filled city for the Team Fortress 2 universe: abandon thoses endless deserts and alpine medieval Australians! However, expect the building design to be similar to the design of the Buildings in Sonic Unleashed’s Apotos stage.

The stage is going to have "More" Water.

The aimed release date shall be for the beginning of July, as a Summer present. I’ll update you guys of the progress of this map throughout the months and days to come. Keep note, production is faster during Holiday seasons, since I’ve got High School to attend to.


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