Venice: BLU Spawn

Here’s a quick preview of the BLU Team’s layout. The question comes to if this round and wide area won’t lead to Spawn Camping. Maybe I’ll place it above a height, just like in Gravel Pit.

Also, notice how the round area was inspired by Sonic Unleashed’s ACT 2 start area.

There are still quite a few things to do here, such as:

  • Place buildings in the background, so that Rocket Jumping Soldiers won’t see the edge of the world.
  • Place the setup gates.
  • Make the spawn room’s full design.
  • Dunno if I should do the Optimization process during the build process.

Hey, it’s mostly dev textures, but it will be textured after the entirety’s been built.


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