So a few posts back, you’ll notice that I showed off two animations of TF2 Characters, and a hat. Well, proud to announce that the hat is finished! Will it be given to the TF2 Contribute? Hell no:
- I’m not too proud of the jigglebones. They work okay in the model viewer but are non-existant in TF2. Why? Beats me.
- The texture is not too great either.
- The hat goes for a whopping 9000 polygons! The max for a TF2 Hat is 800 polygons. That’s a lot.
So here’s a look at the Engineer’s Graduation Hat.